Yippie! Just contributed back to the Indie game developers community with my first tutorial on solving an Artificial Intelligence behavior for enemy units in a game.
Thanks to all the gamedevs who have been writing tutorials, sharing their ideas and how they solved particular problems … I’ve learnt from couple of tutorials myself. Thank you for being generous and not being selfish / afraid that someone will steal your potential idea.
This is how Open Source works .. even at sharing knowledge.
Interested people can read my tutorial at http://www.scirra.com/tutorials/408/enemy-ai-for-range-of-fire-and-line-of-sight-top-down-player/
More will come as and when I find time…